Divinity: Original Sin 2 introduces new Game Master Mode

The final stretch goal for the Kickstarter campaign of Divinity: Original Sin 2 was Game Master Mode. The stretch target was surpassed, but since the Beta launched Larian had not said anything more about what the mode will entail… until now.
https://youtu.be/sj9cPK2_qKU

The way this plays out, looks awesome & a great combo of Digital Roleplaying & Pen&Paper. There seems to be a heap of tools to allow the GM to cope with the unpredictablity of players.

They have been streaming a demo of the mode with Matt Mercer, Jesse Cox & Dodger & it’s hilarious! I’ll try to get a copy of the final video when it releases but at the moment its at:

So excited for this :slight_smile:

Anyone interested in the stream of the GM mode in action (from a player’s POV):

Sgt_T8ie I just wish it wasn’t turn-based. :’(

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Katsuo said in Divinity: Original Sin 2 introduces new Game Master Mode:

Sgt_T8ie I just wish it wasn’t turn-based. :cry:

downvote! downvote! turn based is theeeee bomb! :bomb:

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Polekatt Haha I love turn based games but I don’t feel it should be in Divinity. But then again, I haven’t tried the game soooo maybeeee it is good after all.

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