The final stretch goal for the Kickstarter campaign of Divinity: Original Sin 2 was Game Master Mode. The stretch target was surpassed, but since the Beta launched Larian had not said anything more about what the mode will entail… until now.
The way this plays out, looks awesome & a great combo of Digital Roleplaying & Pen&Paper. There seems to be a heap of tools to allow the GM to cope with the unpredictablity of players.
They have been streaming a demo of the mode with Matt Mercer, Jesse Cox & Dodger & it’s hilarious! I’ll try to get a copy of the final video when it releases but at the moment its at:
So excited for this