The final stretch goal for the Kickstarter campaign of Divinity: Original Sin 2 was Game Master Mode. The stretch target was surpassed, but since the Beta launched Larian had not said anything more about what the mode will entail… until now.
https://youtu.be/sj9cPK2_qKU
The way this plays out, looks awesome & a great combo of Digital Roleplaying & Pen&Paper. There seems to be a heap of tools to allow the GM to cope with the unpredictablity of players.
They have been streaming a demo of the mode with Matt Mercer, Jesse Cox & Dodger & it’s hilarious! I’ll try to get a copy of the final video when it releases but at the moment its at:
So excited for this